Egg Timer
Small • 8/16gCharge all your food 5 > 10 second(s).
Efficiency
N/A
Trigger
global
Explore optimal item builds based on strategic roles, space efficiency, and board synergies. Whether you need early-game tempo or late-game pivot options, these are the top-rated items to look out for.
Tempo items stabilize your early game without demanding a heavy economic commitment. They offer reliable returns without blocking future board upgrades.
Charge all your food 5 > 10 second(s).
Efficiency
N/A
Trigger
global
Your Small items have +1 > 2 value.
Efficiency
N/A
Trigger
global
Tier Gold • Size Small • Tags —
Efficiency
N/A
Trigger
global
Freeze both players' items for 1 > 2 second(s).
Efficiency
N/A
Trigger
global
Tier Gold • Size Small • Tags Tool
Efficiency
N/A
Trigger
global
Deal 2 damage. Poison equal to this item's damage.
Efficiency
N/A
Trigger
global
You take no damage for 1 > 2 second(s). The first time you fall below half health each fight, use this.
Efficiency
N/A
Trigger
global
Deal 2 damage. Gain Regen for the fight equal to this item's damage. [0]
Efficiency
N/A
Trigger
global
Use a property.
Efficiency
N/A
Trigger
global
Charge your other non-weapon items 1 > 2 second(s).
Efficiency
N/A
Trigger
global
High-ceiling core items. You should only commit to buying these when your board strategy is already taking shape to avoid wasting massive Gold.
Gain Shield equal to your enemy's burn. When your enemy uses an item, Burn 1.
Efficiency
N/A
Trigger
global
Your Friends have +1 Multicast.
Efficiency
N/A
Trigger
global
Deal 200 damage. This deals quadruple crit damage.
Efficiency
N/A
Trigger
global
Your Aquatic items have +1 Multicast.
Efficiency
N/A
Trigger
global
Deal damage equal to 24 times the value of your items. This has double value in combat. If you have 5 or fewer items in play, this has +1 Multicast.
Efficiency
N/A
Trigger
global
When you sell this, upgrade your leftmost item.
Efficiency
N/A
Trigger
leftmost
Tier Gold • Size Large • Tags Vehicle, Weapon
Efficiency
N/A
Trigger
global
Tier Gold • Size Large • Tags Weapon
Efficiency
N/A
Trigger
global
Tier Gold • Size Large • Tags Weapon
Efficiency
N/A
Trigger
global
Heal equal to 12 > 24 times the value of your items. Your other items have +Value equal to this item's Value during combat.
Efficiency
N/A
Trigger
global
Items with 'Global' trigger logic. These drastically reduce positioning risks and are perfect for filling awkward gaps on your board.
Your weapons gain damage equal to your weakest weapon's damage for the fight. []
Efficiency
N/A
Trigger
global
Deal damage equal to this item's ammo.
Efficiency
N/A
Trigger
global
When you sell this, gain access to the Thieves Guild.
Efficiency
N/A
Trigger
global
When you sell this, gain access to the genie Rit.
Efficiency
N/A
Trigger
global
When you sell this, recover 5 Prestige.
Efficiency
N/A
Trigger
global
Charge all your food 5 > 10 second(s).
Efficiency
N/A
Trigger
global
Your Small items have +1 > 2 value.
Efficiency
N/A
Trigger
global
Tier Gold • Size Small • Tags —
Efficiency
N/A
Trigger
global
Freeze both players' items for 1 > 2 second(s).
Efficiency
N/A
Trigger
global
Tier Gold • Size Small • Tags Tool
Efficiency
N/A
Trigger
global
The highest efficiency Engine items currently defining the Season 11 meta.
Your weapons gain damage equal to your weakest weapon's damage for the fight. []
Efficiency
N/A
Trigger
global
When you sell this, gain access to the Thieves Guild.
Efficiency
N/A
Trigger
global
When you sell this, gain access to the genie Rit.
Efficiency
N/A
Trigger
global
Charge all your food 5 > 10 second(s).
Efficiency
N/A
Trigger
global
Your Small items have +1 > 2 value.
Efficiency
N/A
Trigger
global
Freeze both players' items for 1 > 2 second(s).
Efficiency
N/A
Trigger
global
Gain 5 > 10 shield. When you use a food, this gains 10 Shield for the fight.
Efficiency
N/A
Trigger
global
Your Friends have +1 Multicast.
Efficiency
N/A
Trigger
global
Gain 100 > 200 Joy. You have Max Health.
Efficiency
N/A
Trigger
global
Your weapons gain 5 damage and Joy items +5 Joy for the fight.
Efficiency
N/A
Trigger
global
The highest efficiency Economy items currently defining the Season 11 meta.
Tier Gold • Size Small • Tags —
Efficiency
N/A
Trigger
global
Tier Gold • Size Small • Tags Tool
Efficiency
N/A
Trigger
global
When you sell this, your leftmost Freeze item gains +500 Freeze duration.
Efficiency
N/A
Trigger
leftmost
At the start of each fight, transform into a Gold copy of another small, non-legendary item you have for the fight. At the start of each fight, transform into a Diamond copy of another small, non-legendary item you have for the fight.
Efficiency
N/A
Trigger
global
Deal 10 > 20 damage. At the start of each fight with Dragon Tooth, spend 3 gold and your weapons permanently gain 5 > 10 damage.
Efficiency
N/A
Trigger
global
Tier Gold • Size Medium • Tags Weapon
Efficiency
N/A
Trigger
global
Tier Gold • Size Medium • Tags Vehicle
Efficiency
N/A
Trigger
global
Tier Gold • Size Medium • Tags Weapon
Efficiency
N/A
Trigger
global
Tier Gold • Size Medium • Tags Weapon
Efficiency
N/A
Trigger
global
Tier Gold • Size Medium • Tags —
Efficiency
N/A
Trigger
global
The highest efficiency Offense items currently defining the Season 11 meta.
Deal damage equal to this item's ammo.
Efficiency
N/A
Trigger
global
Deal 2 damage. Poison equal to this item's damage.
Efficiency
N/A
Trigger
global
Deal 2 damage. Gain Regen for the fight equal to this item's damage. [0]
Efficiency
N/A
Trigger
global
Deal 500 > 1000 damage to the player with less health.
Efficiency
N/A
Trigger
global
Deal 10 > 20 damage. Your weapons gain 10 damage for the fight.
Efficiency
N/A
Trigger
global
Poison equal to your Regen. You have +10 > 20 Regen.
Efficiency
N/A
Trigger
global
Gain Shield equal to your enemy's burn. When your enemy uses an item, Burn 1.
Efficiency
N/A
Trigger
global
Deal 10 > 20 damage. At the start of each day, upgrade a Tool of a lower tier.
Efficiency
N/A
Trigger
global
Deal 10 > 20 damage. While your enemy has Poison, this has +50 > 100% Crit Chance.
Efficiency
N/A
Trigger
global
Deal 200 damage. This deals quadruple crit damage.
Efficiency
N/A
Trigger
global
The highest efficiency Utility items currently defining the Season 11 meta.
When you sell this, recover 5 Prestige.
Efficiency
N/A
Trigger
global
You take no damage for 1 > 2 second(s). The first time you fall below half health each fight, use this.
Efficiency
N/A
Trigger
global
Use a property.
Efficiency
N/A
Trigger
global
Charge your other non-weapon items 1 > 2 second(s).
Efficiency
N/A
Trigger
global
Freeze 3 small items for 1 > 2 second(s).
Efficiency
N/A
Trigger
global
Heal equal to 50 > 100% of your Max Health.
Efficiency
N/A
Trigger
global
Freeze 1 > 2 item(s) for 1 second(s). When you use the Core or another Ray, charge this 1 second(s).
Efficiency
N/A
Trigger
global
The first time you would die each fight, Heal for 1 and take no damage for 1 > 2 second(s).
Efficiency
N/A
Trigger
global
Slow 1 item(s) for 2 > 3 second(s). This has +1 Multicast for each Weapon or friend your enemy has.
Efficiency
N/A
Trigger
global
Shield 30 > 60. Your Vehicles have +1 Multicast. If you have a Dinosaur, this is a Vehicle.
Efficiency
N/A
Trigger
global