The Bazaar Item Database
Browse 644 items updated for Season 10. Use Efficiency Score (space ROI per slot), cost, and trigger logic to decide what to buy and when. Start with the Top lists below, then open item pages for positioning and synergy explanations.
Quick Answers (Top picks)
Fast shortlist for Season 10. Click any item for positioning + synergy details.
Top Efficiency
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#1 Singularity Efficiency 300 • 100g • Small • Pivot • Trigger global
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#2 Darkstone Focuser Efficiency 250 • 100g • Small • Pivot • Trigger global
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#3 Flamecoil Gem Efficiency 250 • 100g • Small • Pivot • Trigger global
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#4 Maitoan Altar Efficiency 250 • 100g • Small • Pivot • Trigger global
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#5 Admiral's Badge Efficiency 125 • 50g • Small • Pivot • Trigger global
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#6 Barbspike Warden Efficiency 125 • 100g • Medium • Pivot • Trigger global
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#7 Blazehowl Warden Efficiency 125 • 100g • Medium • Pivot • Trigger global
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#8 Darkstone Engine Efficiency 125 • 100g • Medium • Pivot • Trigger global
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#9 Dragon Heart Efficiency 125 • 100g • Medium • Pivot • Trigger global
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#10 Icewatch Warden Efficiency 125 • 100g • Medium • Pivot • Trigger global
Best Global-Trigger Picks
Placement-safe entries that won’t break easily.
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#1 Singularity Efficiency 300 • 100g • Small • Pivot • Trigger global
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#2 Darkstone Focuser Efficiency 250 • 100g • Small • Pivot • Trigger global
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#3 Flamecoil Gem Efficiency 250 • 100g • Small • Pivot • Trigger global
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#4 Maitoan Altar Efficiency 250 • 100g • Small • Pivot • Trigger global
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#5 Admiral's Badge Efficiency 125 • 50g • Small • Pivot • Trigger global
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#6 Barbspike Warden Efficiency 125 • 100g • Medium • Pivot • Trigger global
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#7 Blazehowl Warden Efficiency 125 • 100g • Medium • Pivot • Trigger global
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#8 Darkstone Engine Efficiency 125 • 100g • Medium • Pivot • Trigger global
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#9 Dragon Heart Efficiency 125 • 100g • Medium • Pivot • Trigger global
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#10 Icewatch Warden Efficiency 125 • 100g • Medium • Pivot • Trigger global
Top Pivot Items
High-impact when bought with a plan (not blind buys).
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#1 Singularity Efficiency 300 • 100g • Small • Pivot • Trigger global
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#2 Darkstone Focuser Efficiency 250 • 100g • Small • Pivot • Trigger global
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#3 Flamecoil Gem Efficiency 250 • 100g • Small • Pivot • Trigger global
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#4 Maitoan Altar Efficiency 250 • 100g • Small • Pivot • Trigger global
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#5 Admiral's Badge Efficiency 125 • 50g • Small • Pivot • Trigger global
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#6 Barbspike Warden Efficiency 125 • 100g • Medium • Pivot • Trigger global
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#7 Blazehowl Warden Efficiency 125 • 100g • Medium • Pivot • Trigger global
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#8 Darkstone Engine Efficiency 125 • 100g • Medium • Pivot • Trigger global
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#9 Dragon Heart Efficiency 125 • 100g • Medium • Pivot • Trigger global
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#10 Icewatch Warden Efficiency 125 • 100g • Medium • Pivot • Trigger global
Singularity
Cost 100g • Size Small • Role Pivot • Trigger global • Efficiency 300 • Tags Tech
Darkstone Focuser
Cost 100g • Size Small • Role Pivot • Trigger global • Efficiency 250 • Tags Cooldown, Relic, Weapon
Flamecoil Gem
Cost 100g • Size Small • Role Pivot • Trigger global • Efficiency 250 • Tags Burn, BurnReference, Cooldown
Maitoan Altar
Cost 100g • Size Small • Role Pivot • Trigger global • Efficiency 250 • Tags Cooldown, Poison, PoisonReference
Admiral's Badge
Cost 50g • Size Small • Role Pivot • Trigger global • Efficiency 125 • Tags Apparel, FlyingReference, FreezeReference
Barbspike Warden
Cost 100g • Size Medium • Role Pivot • Trigger global • Efficiency 125 • Tags BurnReference, Charge, FreezeReference
Blazehowl Warden
Cost 100g • Size Medium • Role Pivot • Trigger global • Efficiency 125 • Tags Burn, BurnReference, Charge
Darkstone Engine
Cost 100g • Size Medium • Role Pivot • Trigger global • Efficiency 125 • Tags Damage, Relic, Quest
Dragon Heart
Cost 100g • Size Medium • Role Pivot • Trigger global • Efficiency 125 • Tags Dragon, BurnReference, Relic
Icewatch Warden
Cost 100g • Size Medium • Role Pivot • Trigger global • Efficiency 125 • Tags BurnReference, Charge, Freeze
Necronomicon
Cost 100g • Size Medium • Role Pivot • Trigger global • Efficiency 125 • Tags Poison, Regen, Relic
Octopus
Cost 100g • Size Medium • Role Pivot • Trigger global • Efficiency 125 • Tags Aquatic, Weapon, Friend
Scythe
Cost 100g • Size Medium • Role Pivot • Trigger global • Efficiency 125 • Tags Weapon, Damage, Relic
Soul of the District
Cost 100g • Size Medium • Role Pivot • Trigger global • Efficiency 125 • Tags Weapon, Damage, Shield
Sword of Swords
Cost 100g • Size Medium • Role Pivot • Trigger global • Efficiency 125 • Tags Weapon, Relic
Teddy
Cost 100g • Size Medium • Role Pivot • Trigger global • Efficiency 125 • Tags Friend, Weapon, Toy
Eye of the Colossus
Cost 100g • Size Large • Role Pivot • Trigger global • Efficiency 83.3 • Tags Charge, Relic
Infernal Greatsword
Cost 100g • Size Large • Role Pivot • Trigger global • Efficiency 83.3 • Tags Weapon, Burn, Damage. Relic
Nullfrost Altar
Cost 100g • Size Large • Role Pivot • Trigger global • Efficiency 83.3 • Tags Freeze, FreezeReference, Relic
Spirit Diffuser
Cost 100g • Size Large • Role Pivot • Trigger global • Efficiency 83.3 • Tags Charge, Relic
The Eclipse
Cost 100g • Size Large • Role Pivot • Trigger global • Efficiency 83.3 • Tags Weapon, Vehicle, Damage
Robotic Factory
Cost 48g • Size Large • Role Pivot • Trigger global • Efficiency 44 • Tags Property, Tech
Skyscraper
Cost 48g • Size Large • Role Pivot • Trigger global • Efficiency 44 • Tags Property, Weapon, Damage
Windmill
Cost 48g • Size Large • Role Pivot • Trigger global • Efficiency 44 • Tags Property, Charge
Arken's Ring
Cost 16g • Size Small • Role Component • Trigger global • Efficiency 40 • Tags Apparel
Caltrops
Cost 32g • Size Medium • Role Pivot • Trigger global • Efficiency 40 • Tags Weapon, Damage
Ethergy Conduit
Cost 48g • Size Large • Role Pivot • Trigger global • Efficiency 40 • Tags Charge, Crit, CritReference
Flamberge
Cost 48g • Size Large • Role Pivot • Trigger global • Efficiency 40 • Tags Weapon, Damage
Forgotten God
Cost 16g • Size Small • Role Component • Trigger global • Efficiency 40 • Tags Poison, Relic, SlowReference
Incendiary Rounds
Cost 16g • Size Small • Role Component • Trigger global • Efficiency 40 • Tags AmmoReference, Burn
Magician's Top Hat
Cost 32g • Size Medium • Role Pivot • Trigger global • Efficiency 40 • Tags Apparel
Shipwreck
Cost 48g • Size Large • Role Pivot • Trigger global • Efficiency 40 • Tags Aquatic, Vehicle
Snowflake
Cost 16g • Size Small • Role Component • Trigger global • Efficiency 40 • Tags Loot
Spices
Cost 16g • Size Small • Role Component • Trigger global • Efficiency 40 • Tags DamageReference, Ammo
Tommoo Gun
Cost 16g • Size Small • Role Component • Trigger global • Efficiency 40 • Tags Weapon, Ammo, Damage
Void Shield
Cost 32g • Size Medium • Role Pivot • Trigger global • Efficiency 40 • Tags Burn, Shield, Relic
Antimatter Chamber
Cost 24g • Size Large • Role Pivot • Trigger global • Efficiency 24 • Tags Tech
Charging Station
Cost 16g • Size Medium • Role Component • Trigger global • Efficiency 24 • Tags Tech, Charge, DamageReference
Chronobarrier
Cost 16g • Size Medium • Role Component • Trigger global • Efficiency 24 • Tags Tech, Shield, Cooldown
Cryosphere
Cost 16g • Size Medium • Role Component • Trigger global • Efficiency 24 • Tags Tech, Freeze
Fiber Optics
Cost 8g • Size Small • Role Component • Trigger global • Efficiency 24 • Tags Tech, Charge
Hologram Projector
Cost 8g • Size Small • Role Component • Trigger global • Efficiency 24 • Tags Tech
Lens
Cost 8g • Size Small • Role Component • Trigger global • Efficiency 24 • Tags Tech, HasteReference, Charge
Weather Machine
Cost 24g • Size Large • Role Pivot • Trigger global • Efficiency 24 • Tags Tech, Vehicle, Property
Balcony
Cost 16g • Size Medium • Role Component • Trigger global • Efficiency 22 • Tags Property, Cooldown, Value
Billboard
Cost 24g • Size Large • Role Pivot • Trigger global • Efficiency 22 • Tags Property, Crit, Economy
Bunker
Cost 24g • Size Large • Role Pivot • Trigger global • Efficiency 22 • Tags Property, ShieldReference
Dam
Cost 24g • Size Large • Role Pivot • Trigger global • Efficiency 22 • Tags Aquatic, Property
Dooltron Mainframe
Cost 16g • Size Medium • Role Component • Trigger global • Efficiency 22 • Tags Property, Tech, Charge
Fort
Cost 24g • Size Large • Role Pivot • Trigger global • Efficiency 22 • Tags Property, Shield
Iceberg
Cost 24g • Size Large • Role Pivot • Trigger global • Efficiency 22 • Tags Aquatic, Property, Freeze
Laboratory
Cost 24g • Size Large • Role Pivot • Trigger global • Efficiency 22 • Tags Property, Charge
Library
Cost 24g • Size Large • Role Pivot • Trigger global • Efficiency 22 • Tags Property, Cooldown
Luxury Tents
Cost 24g • Size Large • Role Pivot • Trigger global • Efficiency 22 • Tags Property, Heal, HealthReference
Spacescraper
Cost 24g • Size Large • Role Pivot • Trigger global • Efficiency 22 • Tags Property, Economy, Shield
Stained Glass Window
Cost 16g • Size Medium • Role Component • Trigger global • Efficiency 22 • Tags Property, Value
Subscraper
Cost 24g • Size Large • Role Pivot • Trigger global • Efficiency 22 • Tags Property, Heal, Economy
Tropical Island
Cost 24g • Size Large • Role Pivot • Trigger global • Efficiency 22 • Tags Property, Aquatic, SlowReference
Anchor
Cost 16g • Size Medium • Role Component • Trigger global • Efficiency 20 • Tags Aquatic, Weapon, Damage
Apropos Chapeau
Cost 16g • Size Medium • Role Component • Trigger global • Efficiency 20 • Tags Apparel, DamageReference, HealReference
Ballista
Cost 24g • Size Large • Role Pivot • Trigger global • Efficiency 20 • Tags Weapon, Ammo, Damage
Basilisk Fang
Cost 8g • Size Small • Role Component • Trigger global • Efficiency 20 • Tags Weapon, Crit, Damage
Beta Ray
Cost 8g • Size Small • Role Component • Trigger global • Efficiency 20 • Tags Ray, Freeze
Biomerge Arm
Cost 16g • Size Medium • Role Component • Trigger global • Efficiency 20 • Tags AmmoReference, Crit, Weapon
Blowgun
Cost 8g • Size Small • Role Component • Trigger global • Efficiency 20 • Tags Weapon, Damage, Poison
Blunderbuss
Cost 16g • Size Medium • Role Component • Trigger global • Efficiency 20 • Tags Weapon, Ammo, BurnReference
Closed Sign
Cost 16g • Size Medium • Role Component • Trigger global • Efficiency 20 • Tags Economy, Regen
Cosmic Amulet
Cost 8g • Size Small • Role Component • Trigger global • Efficiency 20 • Tags Crit, HasteReference, Shield
Crane
Cost 24g • Size Large • Role Pivot • Trigger global • Efficiency 20 • Tags Vehicle, Weapon, Tool
Dooltron
Cost 24g • Size Large • Role Pivot • Trigger global • Efficiency 20 • Tags Friend, Weapon, PoisonReference
Dragon Tooth
Cost 8g • Size Small • Role Component • Trigger global • Efficiency 20 • Tags Weapon, Damage, DamageReference
Gamma Ray
Cost 8g • Size Small • Role Component • Trigger global • Efficiency 20 • Tags Ray, Poison
Gavel
Cost 8g • Size Small • Role Component • Trigger global • Efficiency 20 • Tags Weapon, Damage, HealthReference
Giant Ice Club
Cost 24g • Size Large • Role Pivot • Trigger global • Efficiency 20 • Tags Weapon, Freeze, Damage
Hacksaw
Cost 16g • Size Medium • Role Component • Trigger global • Efficiency 20 • Tags Weapon, Tool, Damage
Hammock
Cost 16g • Size Medium • Role Component • Trigger global • Efficiency 20 • Tags Cooldown, Heal
Ice Cubes
Cost 8g • Size Small • Role Component • Trigger global • Efficiency 20 • Tags Food, Freeze
Ice Luge
Cost 8g • Size Small • Role Component • Trigger global • Efficiency 20 • Tags Ammo, Cooldown, Freeze
Invulnerability Potion
Cost 8g • Size Small • Role Component • Trigger global • Efficiency 20 • Tags Potion, Ammo
Lightning Rod
Cost 24g • Size Large • Role Pivot • Trigger global • Efficiency 20 • Tags Weapon, Damage, FreezeReference
Lion Cane
Cost 16g • Size Medium • Role Component • Trigger global • Efficiency 20 • Tags Weapon, Damage, Health
Magnus' Femur
Cost 24g • Size Large • Role Pivot • Trigger global • Efficiency 20 • Tags Weapon, Damage, SlowReference
Memento Mori
Cost 16g • Size Medium • Role Component • Trigger global • Efficiency 20 • Tags Heal, Relic
Mirror
Cost 16g • Size Medium • Role Component • Trigger global • Efficiency 20 • Tags Relic
Momma-Saur
Cost 24g • Size Large • Role Pivot • Trigger global • Efficiency 20 • Tags Friend, Weapon, Dinosaur
Mortal Coil
Cost 16g • Size Medium • Role Component • Trigger global • Efficiency 20 • Tags Damage, Lifesteal, Relic
Nargile
Cost 16g • Size Medium • Role Component • Trigger global • Efficiency 20 • Tags Crit, Slow
Omega Ray
Cost 8g • Size Small • Role Component • Trigger global • Efficiency 20 • Tags Ray, Burn
Open Sign
Cost 16g • Size Medium • Role Component • Trigger global • Efficiency 20 • Tags DamageReference, Economy, ShieldReference
Pearl
Cost 8g • Size Small • Role Component • Trigger global • Efficiency 20 • Tags Aquatic, Shield
Pendulum
Cost 16g • Size Medium • Role Component • Trigger global • Efficiency 20 • Tags Relic, Charge
Pesky Pete
Cost 8g • Size Small • Role Component • Trigger global • Efficiency 20 • Tags Friend, Burn
Phonograph
Cost 16g • Size Medium • Role Component • Trigger global • Efficiency 20 • Tags Cooldown
Piano
Cost 16g • Size Medium • Role Component • Trigger global • Efficiency 20 • Tags Haste
Pickled Peppers
Cost 16g • Size Medium • Role Component • Trigger global • Efficiency 20 • Tags Food, Burn
Pierre Conditioner
Cost 16g • Size Medium • Role Component • Trigger global • Efficiency 20 • Tags Friend, Freeze
Pistol Sword
Cost 16g • Size Medium • Role Component • Trigger global • Efficiency 20 • Tags Weapon, Ammo, Damage
Plague Glaive
Cost 24g • Size Large • Role Pivot • Trigger global • Efficiency 20 • Tags Weapon, Damage, PoisonReference
Private Hot Springs
Cost 24g • Size Large • Role Pivot • Trigger global • Efficiency 20 • Tags Burn, Freeze, Property
Pygmalien's Dagger
Cost 16g • Size Medium • Role Component • Trigger global • Efficiency 20 • Tags Weapon, Damage, Economy
Ritual Dagger
Cost 8g • Size Small • Role Component • Trigger global • Efficiency 20 • Tags Weapon, Damage, Regen
Rowboat
Cost 16g • Size Medium • Role Component • Trigger global • Efficiency 20 • Tags Aquatic, Vehicle
Runic Blade
Cost 16g • Size Medium • Role Component • Trigger global • Efficiency 20 • Tags Weapon, Damage, CritReference
Scrap Metal
Cost 16g • Size Medium • Role Component • Trigger global • Efficiency 20 • Tags Cooldown
Secret Formula
Cost 16g • Size Medium • Role Component • Trigger global • Efficiency 20 • Tags Regen, BurnReference, PoisonReference
Slumbering Primordial
Cost 24g • Size Large • Role Pivot • Trigger global • Efficiency 20 • Tags Aquatic, BurnReference, Charge
Staff of the Moose
Cost 24g • Size Large • Role Pivot • Trigger global • Efficiency 20 • Tags Weapon, Regen, Damage
Swash Buckle
Cost 16g • Size Medium • Role Component • Trigger global • Efficiency 20 • Tags Apparel, Crit, DamageReference
Tea Set
Cost 16g • Size Medium • Role Component • Trigger global • Efficiency 20 • Tags Heal, Health
The Boulder
Cost 24g • Size Large • Role Pivot • Trigger global • Efficiency 20 • Tags Weapon, Ammo, Damage
Thieves Guild Medallion
Cost 16g • Size Small • Role Component • Trigger global • Efficiency 20 • Tags Unknown
Tripwire
Cost 16g • Size Medium • Role Component • Trigger global • Efficiency 20 • Tags Slow
Turtle Shell
Cost 16g • Size Medium • Role Component • Trigger global • Efficiency 20 • Tags Aquatic, Shield
Venomander
Cost 8g • Size Small • Role Component • Trigger global • Efficiency 20 • Tags Friend, Poison, Regen
Viper Cane
Cost 16g • Size Medium • Role Component • Trigger global • Efficiency 20 • Tags Weapon, Damage, PoisonReference
Vitality Potion
Cost 8g • Size Small • Role Component • Trigger global • Efficiency 20 • Tags Potion, Heal, Ammo
Void Ray
Cost 16g • Size Medium • Role Component • Trigger global • Efficiency 20 • Tags Burn, Ray, ShieldReference
Wand
Cost 8g • Size Small • Role Component • Trigger global • Efficiency 20 • Tags Charge, Toy, Relic
Abacus
Cost 8g • Size Small • Role Component • Trigger global • Efficiency 17 • Tags Tool, Economy, Shield
Boiling Flask
Cost 16g • Size Medium • Role Component • Trigger global • Efficiency 17 • Tags Tool, AmmoReference
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FAQ
Efficiency Score is a normalized space ROI metric: it estimates how much value an item creates per board slot. It’s not raw DPS, and it’s meant to compare items that compete for space.
Use the Top lists as a shortlist, then open item pages for positioning + synergy explanations. If you already have a build direction, filter by tags and compare cost vs slots vs trigger logic.
Some dataset entries may not include a full effect text yet. In those cases, BazaarCalc shows a structured summary (cost, size, role, trigger, efficiency, tags) so the card still provides unique, useful info.
Not always. Many items are global-trigger (placement-safe). Items that ‘require check’ are placement-sensitive and can lose value if mispositioned. Item pages include a quick positioning answer.
This database is maintained for Season 10. When patches or season changes affect the meta, rankings and explanations can shift—use the tier list and item pages for the latest context.